How to Make Money Selling Information Products Online

Daniel Ortega·4 min read
Information product sales dashboard showing revenue growth

Key Takeaways

  • Nobody buys information, they buy curation, sequence, trust, application and speed, and the value is largely in what you excluded
  • Every good info product is a systematised version of something the creator did manually for money first
  • A high price is easier than a middle price for someone starting out, because a small audience cannot support a cheap product
  • Stating who the product is not for reduces refunds and raises conversion at the same time
  • Affiliates are the best-suited and most underused channel for info products, because they explain easily and deliver instantly

Information products have a specific problem that other digital products do not: the information itself is usually available free somewhere. Nobody is buying facts. They are buying the removal of the work involved in finding, sequencing and trusting them.

Understanding that changes what you build. The product is not the information. It is the shortcut.

What people actually pay for

Five things, and the information itself is not one of them:

Curation. Someone competent decided what matters and what to ignore. The value is in the exclusion.

Sequence. The right order, so the reader does not have to work out what comes first.

Trust. Free information is unattributed and possibly wrong. A named person with a track record is a different proposition.

Application. Templates, checklists, worksheets that turn knowledge into an outcome.

Speed. Getting to the answer in two hours rather than two weeks.

An info product that only supplies information is competing with free and will lose. One that supplies the other four is competing with the buyer's time, which is a much better market to be in.

The formats, and where each works

FormatPrice rangeBuild costBest for
Guide or ebookLowLowOne specific problem
Template or toolkitLow to midLowRepeated task
Video courseMidHighMulti-step skill
Cohort programHighHigh per runSkills needing feedback
MembershipRecurringOngoingContinuously changing subject
Consulting or coachingHighestNoneIndividual situations

The pattern that works is a ladder rather than a single product: a free thing that demonstrates quality, a low-priced product that solves one problem, and a higher-priced one for people who want the whole outcome.

Validate before building

The most expensive mistake in this category is building a large course for a market that does not exist.

Order of validation, cheapest first:

1. Answer the question publicly and see whether anyone cares.
2. Offer to solve it manually for a small number of people, for money. This is the real test.
3. Pre-sell the product before it exists, with a clear delivery date.
4. Build the smallest version and deliver it.
5. Expand based on what buyers actually struggled with.

Step two is the one people skip and it is the one that teaches you what belongs in the product. Every good info product is a systematised version of something the creator did manually first.

Pricing

Marginal cost is zero, so cost-plus tells you nothing. Price against the buyer's alternative: another product, hiring someone, doing it themselves, or nothing.

The dominant mistake is pricing low to be accessible. It attracts the customers who generate the most refunds and support requests, and low price signals low value when the buyer cannot evaluate the content before purchase.

The counterintuitive point for someone starting out: a high price is easier than a middle price, because a small audience can support a high-priced product and cannot support a cheap one. The volume required at 20 dollars is unreachable for most people; the volume required at 500 is not. How to price digital products covers the reasoning.

Selling without an audience

If you already have an audience this is straightforward. If you do not:

Sell the service version first. It pays immediately, requires no audience, and produces the case studies that sell the product later.

Search content. Articles solving pieces of the problem, each pointing at the product. Slow, and it produces sales in month twelve without further effort.

Partners and affiliates. Other people already have your buyer's attention. An affiliate arrangement means they promote it and are paid only when a sale happens, so acquisition costs nothing upfront. This is the most underused channel for info products and the best suited, because the products are easy to explain and deliver instantly. See how to start an affiliate program.

Your best customers as your first affiliates. People who got a result are more credible than any advertisement.

Reducing refunds

Info products attract higher refund rates than most digital categories, for two reasons: the value is subjective, and buyers can consume the whole thing before deciding.

What actually reduces them:

  • Accurate sales pages. Most refunds come from a mismatch between what was promised and what was delivered.

  • Explicitly stating who it is not for. This lowers refunds and raises conversion at the same time.

  • Fast time to first value. Someone who gets a result in the first session rarely refunds.

  • A generous, easy refund policy honoured without argument. Counter-intuitive, and it works, because a refund granted is a chargeback avoided, and chargebacks cost the money plus a fee plus a mark against your processing account.


The credibility problem

This category has a reputation problem, earned by people selling courses about selling courses. That affects you whether or not you deserve it.

What separates credible from not:

  • Demonstrated results in the field, not results at selling the product.

  • Specific claims rather than lifestyle imagery.

  • Publicly available proof of competence, so buyers can evaluate before purchasing.

  • No manufactured urgency, which is the clearest signal of the opposite.


Where the durable money is

One-off info product sales restart from zero every month, which is exhausting.

The durable versions attach something recurring: a membership alongside the course, continuously updated material, ongoing access to help, or a community. That converts a launch business into a subscription business, which is both more predictable and worth substantially more if you ever sell it. The recurring revenue models piece covers the options.

info-productsdigital-productsmonetizationcoursespassive-income

Written by Daniel Ortega

Daniel is the Head of Content at Affiliateo. With 8+ years in affiliate marketing, he helps creators build profitable programs.

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